Well, not really, but I HAVE figured out how I’m going to implement it into Road of Skulls. The fun part about how magic works in this story is that I also have a way to force a barbarian with little knowledge of the mystical arts into learning how to bring his magical energy forward. This is done by frustrating the hell out of him, which can lead to a few comedic moments between tense situations.
Anyone who has ever played a barbarian in Dungeons & Dragons will know the fun that can be had at their expense (usually ending in the death of whoever was having that fun). Barbarians are battle driven, and although they lack a high intelligence off the battlefield, they can easily take out a larger opponent once they have the proper motivation.
Now give that barbarian the ability to weld magic out of the blue.
This’ll be interesting.